Gleb Alexandrov is a 3D artist, tutorial maker of Creative Shrimp and a coffee maniac.
The solidify modifier in Blender allows you to add thickness to otherwise flat surfaces. Sounds simple enough? Well, there is a lot more to it down the rabbit hole.
The array modifier in Blender 2.92 can be used to replicate objects with an offset. Frederik Steinmetz gives you a complete walkthrough.
With the build modifier in Blender 2.92 you can make an object dis- and reappear face-by-face. The effect can be controlled using Blender's face sorting methods.
In this tutorial Frederik Steinmetz shows how to use the mask modifier in Blender 2.92 and explains all its settings in detail.
In this tutorial for Blender 2.92 Frederik Steinmetz shows how to use the cast modifier and explains all its options in detail.
In this tutorial for Blender 2.92 Frederik Steinmetz shows the basics of modifiers and the various ways to control them.
Gottfried Hofmann walks you through the knife and bisect tools and their various options in this tutorial for Blender 2.83 or later.
With the release of Blender 2.83 it is finally possible to adjust the bluriness of the background in material preview shading mode. That means we can finally find out what has been hiding behind the curtain of bluriness we have been looking at whenever we opened up the shading workspace for the first time.