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The BlenderDiplom Blog features test, doodles, previews for tutorials and various other things related to Blender.

Cubism style in Blender

Cubism style in Blender

Frederik Steinmetz 23 May 2014

As I was trying to come up with a title image for the updated displace modifier tutorial, I simply used it on Suzanne. The result reminded me very much of cubism style, more precisely of a painting I had to reproduce in school: Picasso's Three Musicians. I studied the original and realized:

Preview: Volume Absorption in 2.70

Preview: Volume Absorption in 2.70

Gottfried Hofmann 01 January 2014

Blender 2.70 will have one big new feature: Volumetrics! Not the entire toolbox like point densities or voxel rendering which would be required for smoke. But small things like volumetric absorption!

Book Review: Blender 2.6 Cycles Materials and Textures Cookbook

Book Review: Blender 2.6 Cycles Materials and Textures Cookbook

Gottfried Hofmann 29 September 2013

An in-depth review of the eBook edition of "Blender 2.6 Cycles Materials And Textures Cookbook" which is written by Enrico Valenza and published by Packt Publishing.

Demo: Volume Rendering with Blender Cycles

Demo: Volume Rendering with Blender Cycles

Gottfried Hofmann 12 September 2013

This is a short demo video of things to come for Blender. If everything works out all right, volume rendering will be included in Blender 2.70 (hey, we don't even have version 2.69 yet).

SPH Fluid Particles - Roman Fountain

SPH Fluid Particles - Roman Fountain

Gottfried Hofmann 19 August 2013

This is a brand new test of the current implementation of the SPH fluid particles in Blender 2.68a. It uses the double-density solver and 500.000 particles. Blendfile availabe for download and study.

Blender 2.68 Feature: Smooth Fire Emitters

Blender 2.68 Feature: Smooth Fire Emitters

Gottfried Hofmann 15 May 2013
Blender 2.67 has just been released and there is already awesome new things added to the development version of Blender 2.68. Like this great new feature by MiikaH - smooth emitters for high resolution smoke and fire simulations!
New Feature Test: Vorticity from Moving Objects

New Feature Test: Vorticity from Moving Objects

Gottfried Hofmann 28 November 2012
Recently I created a demo video to show off a new feature in Blender 2.65 - Collision objects now cause vorticity when passing through smoke!

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3D models from text promts thanks to meshy ai.

Product: Point Density Magical FX point density magical fxFor Motion Graphics and VFX

Product: The Cycles EncyclopediaThe Cycles EncyclopediaAll about Cycles in one Book!

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