With the annotate tool in Blender 2.8 you can draw anywhere in 3D space or directly onto the "screen" of the 3D view.
The loop cut tool in Blender allows you to place cuts that follow the topology of our model and the offset edge loop cut tool even works in two directions at once.
A 3-day long, all-round live training course on the more technical subjects of Blender 2.8. From getting to know the Cycles render engine inside out to simulation systems and the allmighty Animation Nodes addon. We expect participants to already know Blender’s basics.
Blender 2.8 comes with a new tool- the measure widget. It allows you to measure distances, angles and even the wall thickness of 3D objects.
Finally it is time to take the epitrochoid into the third dimension in the third installment of the math is fun with animation nodes series.
An Epitrochoid is another example of a figure that can be created in Blender using the Animation Nodes addon and a bit of math. Frederik Steinmetz shows how to save a lot of node-wrangling by placing the formulas right inside an expression node.
Display.Land is a 3D scanning or photogrammetry application for your smartphone that allows you to download the finished scans as 3D model files. This tutorial shows how to import the generated files into Blender and how to do some basic cleanup.
Meshroom is a simple to use one-click open source photogrammetry solution which allows you to explore the process of 3D scanning in-depth if you want to. We talked to the Meshroom developer team during FMX.
Animation Nodes in Blender 2.8 can make math less daunting than usual. In the first part of this series Frederik Steinmetz shows how to convert a mathematical formula into an animation nodes tree that procedurally creates the famous trefoil knot.