- 00:00 - 02:10 Overview, Introduction to Arbaro
- 02:10 - 05:15 Scene Setup: object, camera, background
- 05:15 - 10:15 The particle system for the frosting
- 10:15 - 14:00 Material settings
- 14:00 - 18:50 Lighting setup
- 18:50 - 20:45 Snowflakes particle system and final adjustments
- 20:45 - 28:23 Final touches in the compositor
Tutorial: Cycles Winter Special on BlenderDiplom
Written by Frederik SteinmetzAdditional Info
- CC-BY 3.0: This tutorial and blendfiles are released under the Creative Commons License CC-BY 3.0 Unported
20 comments
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Saturday, 04 February 2012 17:08
posted by hudouriezh
Bonsoir,
Je voulais vous montrer ma réalisation d’après votre interprétation. je pense avoir à peu prés compris le processus. Merci encore pour ce bon tuto.
Le fond est une image maping, fond de ciel nuageux.
[url=http://www.servimg.com/image_preview.php?i=17&u=17107045][img]http://i40.servimg.com/u/f40/17/10/70/45/th/bla1410.jpg[/img][/url]
Hudouriezh
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Wednesday, 18 January 2012 20:32
posted by Matt
I am having problem with black pixels appearing in these renders. The longer the render time, the more black pixels. See the links here: http://db.tt/msD7ns1p and here: http://db.tt/sfjvLs7O . The first one is for 400, the second for 2000 samples. It seems to disappear when I turn off Caustics, but I don't like this solution...
I will check with the original .blend file, if the problem persists. -
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Wednesday, 18 January 2012 19:54
posted by Matt
@Tarik - What exactly do you mean by saying "cannot get DoF to work". The steps are as follows:
1. In the Display tab for a camera, turn on "Limits"
2. Go to the DoF tab, and scrub the "Distance" slider, so that the yellow cross in the viewport will be at your desired point. This will be the focus point, and everything parallel to the camera plane at this distance will be in focus, too.
3. Adjust the Aperture Size. It works like a real aperture in a lens, if you familiar with optics. Value of 0 gives you infinite depth of field, where everything is in focus, value of 1 blurs the hell out of everything. The more you approach 0 the bigger depth of field is - the closer to 1, the more objects that are out of focus will be blurred. This is also dependent on focal length. -
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Sunday, 15 January 2012 18:19
posted by Tarik Kadhim
Just discovered your website, awesome work. Managed to get arboro objects imported,however I just cannot get DoF to work. I am obviously missing something simple. I am using 2.61
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Saturday, 07 January 2012 17:25
posted by jean-maurice
the AUTOCAD CXF format work well too and is a goo workaround for the import obj error.
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Saturday, 07 January 2012 03:58
posted by
Guilherme Pupo
The better way to solve the problem with the exporting in Arbaro is simple!
After saving the file, befori opening in blender, rewrite the file with .obj at the end! -
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Thursday, 05 January 2012 20:27
posted by loeny
Es wäre schön wenn du einmal erklärst wie man Abaro unter Windows installiert!
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Wednesday, 04 January 2012 00:04
posted by Kevin
If anyone is getting an error when importing the obj into blender, export the obj again but do not check export UV for stems or leaves.
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Tuesday, 03 January 2012 21:32
posted by t beach
Thanks for the help. I did add the extension to the end of the file and Blender was able to recognize that the file was there but now when i click on "open OBJ" I get an error in Blender:
This is the error (with the specific file info removed)
location>:-1
Index error: List index out of range
File "C:\etc, etc", line 635, in create_mesh blender_tface.uv1=verts_tex[face_vert_tex_inices[0]]
File:C:\etc,etc",line111B,in load dataname,
File"C:etc,etc",line 16B,in execute return import_obj.load(self,context, *.*keywords)
I then removed the check marks from the "UV-coordinates - for stems and - for leaves". Now it works.
Thanks again, -
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Tuesday, 03 January 2012 18:42
posted by Michal
Hello t beach, I know probably what's going on. Read these steps:
1. In Arbaro when you have your scene ready, choose File -> Export tree
2. In new window choose Export format: Wawefront OBJ (in "Export to file" line extension of the scene turn into .obj - its ok)
3. But now when you choose file's directory, name file as you wish and save it (this isn't shown in the tutorial - .obj extension in that line disappear. So you have to add ".obj" at the end of line.
4. Press Start and now blender will recognize it.
Please write here if it helped -
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Tuesday, 03 January 2012 15:20
posted by t beach
I have tried this program on 2 different computers and can not get it to work. It seems that Arbaro creates the file as requested but it is not an OBJ file. When I go to import the file, blender can not recognize it as an OBJ file.
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Tuesday, 03 January 2012 11:31
posted by hudouriezh
Bonjour,
Bravo pour le tuto.
J'ai mis enplace la scène. Il a fallu que je change les données.
J'aurai bien aimé uploaded.to, pas moyen, pour vérifier les données par rapport à mon Blend.
Bonne continuation.
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Sunday, 01 January 2012 03:51
posted by Michal
I forgot, happy New Year everyone!
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Sunday, 01 January 2012 03:49
posted by Michal
Thanx, its great tutorial Frederik! I can't wait go back home and make my version of frosted plants!
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Saturday, 31 December 2011 18:04
posted by Conan
why in blender isn't appears anything when i've imported the obj?
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Thursday, 29 December 2011 13:12
posted by
Gottfried Hofmann
tarik: It looks good even without DoF :)
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Wednesday, 28 December 2011 22:43
posted by
Adrian
sehr geil
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Wednesday, 28 December 2011 17:39
posted by tarik bagriyanik
here is mine:
https://www.facebook.com/photo.php?fbid=218084711603834&set=a.178860575526248.45913.132831550129151&type=1&theater -
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Wednesday, 28 December 2011 06:36
posted by Michael
I can't download blendfile in uploaded.to (reached maximum). please use another server. :)
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