Gottfried 'Scott' Hofmann has discovered Blender for himself when the first alpha of revision 2.5 was released. From the very beginning he was mainly interested in VFX-related aspects of Blender like the smoke simulation. Since then, he has accumulated quite some knowledge in that field which he now shares with the community through BlenderDiplom.
Recently a thread on Blenderartists popped up with the idea of a 'comment node' where one can put text to describe what a node (or node group) is doing exactly. I will show a few current solutions how to add comments to your Blender nodes and how they could be improved.
BlenderDiplom interviews Brecht van Lommel, the main developer behind Cycles, Blender's new render engine with realtime-preview. Find out why he started Cycles, what is planned for the future and why Cycles supports CPU, OpenCL and CUDA.
It's on again! The release of Blender 2.62 will be celebrated by a new tutorial on BlenderDiplom! But first we'll give you the chance to have a go at the effect yourself!
I tried to check wether Blender can be used as a tool to visualize medical CT-Data in Blender. Obviously yes!
Earlier this year me and four other brave blenderheads got together and decided to start a regular meeting of Blender users in Nuremberg, Germany. The NuremBUG was born.
At the moment two persons are working on mockups of a cleaned-up Blender interface. They go in similiar directions and might give us a hint where the Blender interface is heading.
One of the big new features in Blender 2.61 is the addition of "speaker objects" that act as audio sources in 3D space. neXyon, the author of that cool new feature, has created a good tutorial on how to use them.
I've been honored to give a presentation at Blender Conference 2011 - check out the outstanding line-up and get your tickets. Looking forward to meet some of you there!