Saturday, 06 October 2012 11:56
This tutorial for Blender 2.64 or later shows you how to create an advanced particle trail in Cycles using new features like the particle info node.
Thursday, 03 May 2012 19:04
Frederik Steinmetz shows you a wonderfull trick how to force particles to emit other particles in Blender 2.63+ while Gottfried Hofmann will show you how to arrange a nice fireworks display with the Blender VSE.
Thursday, 16 February 2012 19:25
Dissolving text in Blender has always been a lot of work, but not anymore! Blender 2.62 got a great new addition - the Remesh modifier! It's power combined with a particle system make this awesome effect.
Saturday, 21 May 2011 19:40
In this third part of the series covering the turbulence force field you will learn how to create a mesmerizing animated background using point densities and millions of particles. Another one of Nions cool effects!
Thursday, 28 April 2011 12:18
It's fairly easy to dissolve objects in Blender, but you can go even further. Learn how to use particles, a point density texture for volume rendering and a moving force field to get a ghost-like effect.
Thursday, 14 April 2011 16:36
Since Version 2.57, Blender has a Fluid Particle Simulation integrated that is easier to use than ever. This Tutorial will show you the basics.
Saturday, 09 April 2011 16:36
Cool looking light streaks are not exclusive to commercial products like AE. In fact, you can create those in Blender as well. With full control over speed and timing thanks to the motion trail addon.
Wednesday, 30 March 2011 22:41
I revisited my 2nd Blender fluid particle test and rebuilt it to work the lastest version 2.57. Once again Blendfile available so you can play with the settings and create your own particle fluid simulations!
Published in Blog
Wednesday, 23 March 2011 16:01