Monday, 22 October 2012 15:39
The new ray length node in Blender 2.64 allows to fake absorption even without a volumetric shader. This tutorial shows you how to create your own absorption shader and make it re-usable.
Saturday, 06 October 2012 11:56
This tutorial for Blender 2.64 or later shows you how to create an advanced particle trail in Cycles using new features like the particle info node.
Tuesday, 24 July 2012 11:31
I started modeling a pool table. I see this as part of a test for the new b-mesh, which I have tried out very little so far. Here is a summary and how to avoid some of the pitfalls.
Published in Blog
Wednesday, 21 March 2012 15:52
BlenderDiplom interviews Brecht van Lommel, the main developer behind Cycles, Blender's new render engine with realtime-preview. Find out why he started Cycles, what is planned for the future and why Cycles supports CPU, OpenCL and CUDA.
Published in Interviews
Thursday, 22 December 2011 12:41
This is Blenderdiplom's way of saying: have some nice winter holidays. In this tutorial Frederik Steinmetz will demonstrate how to set up a beautiful macro scene consisting of a few frost-covered plants with a nice backlighting effect. It's rendered in Cycles with a little compositing. Enjoy!
Friday, 16 December 2011 18:39
Maybe you have notivced a lot of development on BlenderDiplom.com lately. I have joined in to present my latest tutorials on this site as well. You might have seen the praying mantis series and have a lot of questions, or need / have updates on the technology. Then join in on the first blenderdiplom live question and answer session ever. It will be held Sunday December 18. at 17:00h (that's 5pm for Americans) UTC + 1 (Germany).
Published in Blog
Friday, 18 November 2011 22:33
The grand mantis series Part 2: Advanced Cycles materials! Learn how to set up advanced materials in Cycles plus even more lighting tips from Fredrik Steinmetz!
Wednesday, 19 October 2011 21:21
Ladies and Gentlemen - introducing: Frederik Steinmetz! He has prepared an intermediate tutorial on Cylces. Not the usual "How to start Cycles and set up a simple scene" kind of tutorial but a guided tour around current pitfalls and lots of tips and tricks!