Tuesday, 24 July 2012 11:31

The Pool Table - a B-Mesh Case Study

I started modeling a pool table. I see this as part of a test for the new b-mesh, which I have tried out very little so far. Here is a summary and how to avoid some of the pitfalls.
Published in Blog
The grand mantis series Part 4: Material setup for Blender Internal! Learn how to use Subsurface Scattering to create a stunning organic material in Blender Internal renderer.
Published in Tutorials
The grand mantis series Part 3: Material setup for Luxrender! Organic materials in physically-based renderers like Luxrender tend to be difficult. Unless Frederik Steinmetz is your tutor!
Published in Tutorials
Wednesday, 23 November 2011 23:18

Tutorial: Introduction to Lighting in Luxrender

In this interim tutorial for the great mantis series Frederik Steinmetz will show us how to light in Luxrender and Blender. As usual he shows us possible problems and their solutions!
Published in Tutorials