Friday, 18 January 2013 10:25
If you want to apply the Sin City or Spot Color look to your footage, Blender now has all the required tools at hand. This tutorial shows you how to do it using the compositor for selective desaturation and the tracking- and masking-tools.
Tuesday, 16 October 2012 18:41
Thanks to the new ellipse mask node in the Blender compositor creating a vignette has become more simple and versatile than ever. This quick tip for Blender 2.64 shows you how it's done!
Monday, 01 October 2012 13:25
The Dynamic Paint system in Blender is a great tool to create motion graphics. This tutorial shows you how to use it to create an eye-popping intro effect.
Monday, 25 June 2012 18:08
Learn how to create an animated pin toy in Blender using maps, dupliverts and the displace modifier and render it in Cycles!
Thursday, 03 May 2012 19:04
Frederik Steinmetz shows you a wonderfull trick how to force particles to emit other particles in Blender 2.63+ while Gottfried Hofmann will show you how to arrange a nice fireworks display with the Blender VSE.
Saturday, 26 November 2011 19:37
The grand mantis series Part 3: Material setup for Luxrender! Organic materials in physically-based renderers like Luxrender tend to be difficult. Unless Frederik Steinmetz is your tutor!
Wednesday, 23 November 2011 23:18
In this interim tutorial for the great mantis series Frederik Steinmetz will show us how to light in Luxrender and Blender. As usual he shows us possible problems and their solutions!
Thursday, 28 April 2011 12:18
It's fairly easy to dissolve objects in Blender, but you can go even further. Learn how to use particles, a point density texture for volume rendering and a moving force field to get a ghost-like effect.
Thursday, 14 April 2011 16:36
Since Version 2.57, Blender has a Fluid Particle Simulation integrated that is easier to use than ever. This Tutorial will show you the basics.
Sunday, 27 February 2011 18:36