Tutorial: Sin City Look in Blender

If you want to apply the Sin City or Spot Color look to your footage, Blender now has all the required tools at hand. This tutorial shows you how to do it using the compositor for selective desaturation and the tracking- and masking-tools.

Download the finished Blendfile here!

The original lossless PNG-sequences for Tears of Steel can be found at Xiph.org.


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