Frederik Steinmetz is back with a comparison of Cycles, Luxrender and Blender Internal. For that series he will use a praying mantis as an example. This first installment gives you an overview of the model and tips on modeling and rigging insects in Blender.
Ladies and Gentlemen - introducing: Frederik Steinmetz! He has prepared an intermediate tutorial on Cycles. Not the usual "How to start Cycles and set up a simple scene" kind of tutorial but a guided tour around current pitfalls and lots of tips and tricks!
Frederik Steinmetz shows you a wonderful trick how to force particles to emit other particles in Blender 2.63+ while Gottfried Hofmann will show you how to arrange a nice fireworks display with the Blender VSE.
This is a double-tutorial! A grunge title animation and a sleek god ray logo reveal. Learn how to create two different intros in just one tutorial! And find out how to keep your noodles clean using node groups.
In this tutorial Frederik Steinmetz demonstrates two elegant ways to stylize renderings using the new double edge mask node. Additionally he shows how to use node groups in order to keep your compositing nice and organised.
Dissolving text in Blender has always been a lot of work, but not anymore! Blender 2.62 got a great new addition - the Remesh modifier! Its power combined with a particle system makes this awesome effect.
Blender has a full-fledged video editing solution built right in - the Video Sequence Editor or short VSE. This tutorial shows how to add movies, image sequences, still images and sound plus basic keyframe animation.
The praying mantis is going Octane! In the fifth part of this tutorial series Frederik Steinmetz explains how to mix materials in Octane using nodes and maps. If you have not seen the other parts, we recommend that you watch the scene setup and if you are fairly new to Octane, please watch the Octane Pitfalls tutorial as well.
In this tutorial you will learn how to install the Blender to Octane exporter by yoyos. Frederik Steinmetz will guide you through the process and help you to avoid the most common pitfalls that still exist, due to the beta status of both the exporter and Octane.
In this third part of the series covering the turbulence force field you will learn how to create a mesmerizing animated background using point densities and millions of particles. Another one of Nion's cool effects!
This is Blenderdiplom's way of saying: have some nice winter holidays. In this tutorial Frederik Steinmetz will demonstrate how to set up a beautiful macro scene consisting of a few frost-covered plants with a nice backlighting effect. It's rendered in Cycles with a little compositing. Enjoy!
It's fairly easy to dissolve objects in Blender, but you can go even further. Learn how to use particles, a point density texture for volume rendering and a moving force field to get a ghost-like effect.