Learn how to create your own particle system from scratch in Blender 3.6 using the new simulation nodes. This three-part tutorial series aims to serve as an introduction to simulation nodes and make some of the underlying concepts clearer to beginners.
The solidify modifier in Blender allows you to add thickness to otherwise flat surfaces. Sounds simple enough? Well, there is a lot more to it down the rabbit hole.
With the build modifier in Blender 2.92 you can make an object dis- and reappear face-by-face. The effect can be controlled using Blender's face sorting methods.
The array modifier in Blender 2.92 can be used to replicate objects with an offset. Frederik Steinmetz gives you a complete walkthrough.
In this tutorial Frederik Steinmetz shows how to use the mask modifier in Blender 2.92 and explains all its settings in detail.