Blog

The BlenderDiplom Blog features test, doodles, previews for tutorials and various other things related to Blender.

Blender 2.8 is in it's final stages of development. A lot has happend over the past year. Those used to the interface of Blender 2.7x might not even recognize their favorite 3D application anymore. Follow us on a journey through the development of the Blender 2.8 user interface.

Point Density Magical FX, our training- and template-package for point density textures in Cycles received a free update. Version 1.1 includes an all-new effect that allows you to set your logo on fire in a really stylish way. But there is more to it...

I recently started working on a new showreel. After creating a few new scenes, I started rummaging through my Blendfile folder to see if there was some unfinished stuff that I could use.

BlenderDiplom wishes all its readers a Merry Christmas 2016! Have a great time and keep on blending. 

The integration of Mantaflow into Blender got a big boost with this year's Google Summer of Code (GSoC). While it is still far from finished, interested users can test it out in the fluid-mantaflow branch.

The new Version of BlenderDiplom's Cycles Encyclopedia is out. If you don't want to scrub through it looking for the latest additions yourself, here is a list of the most important changes.

Last year's fluid particle demo has been meshed using the cubesurfer addon. Check out the results and how the version with surface compares to the one with just the particles and as final bonus a version that shows both.